You are newly arrived recruits to Titan Station, when the unthinkable occurs: core containment breach.
No Escape is a 2-8 player game where you take turns laying tiles and playing actions to be the first player to make it off the station. This fast-paced, easy to learn game plays in about 30-60 minutes. Place dead ends to block your opponents. Play your Action tiles to provide you the greatest advantage. Make it out, before there is No Escape!
With your direct escape route cut off, you must flee and find an escape pod. But to your horror, you realize most of the remaining escape pods have been destroyed.
OBJECTIVE: Escape the station before it’s too late.
PLAYERS: Everyone picks a player meeple, and takes 3 Energy tokens. Player Meeples are shaped to show which direction they are facing every turn.
TILES: Players begin the game on the large starting board. Each player is trying to get out of the maze first. Players have a hand of 3 tiles, and play randomly drawn Maze and Action tiles. Play an Action to help yourself or hinder your opponent.
SPECIAL TILES: Play STOP tiles to hinder your opponents, and strategically place the Teleporter and Control Room tiles to block your opponent’s escape. But beware, as they can also provide them with a bonus.
BALANCE: Custom dice help ensure movement is more balanced. Roll the dice and move along the path.
Your initial briefing told you about one emergency pod somewhere in these maintenance corridors. Find it before somebody else does. One of you can make it out, for everyone else, there is No Escape!
Overview and How to Play video by Dias Ex Machina. The video mentions the launch date for our Original Kickstarter.
French Rules currently being worked on.
If you are able to translate No Escape into a language not yet listed, please contact us!
Check out the review list below to see what people have to say about No Escape! Click on any below for it's full review!
Behind No Escape has been a dedicated team, who together have brought the vision of a fun, fast and strategic game to fruition. Find out more about them and their ideas for the project below!
We have big plans for OOMM games over the next few years: We currently have 12 expansions planned for No Escape. Only some of those expansions have the possibility of being released as stretch goals for the Kickstarter! The box for No Escape is designed to hold all of the planned expansions!
We are proud to be working with Brendan McCaskell with Last One Standing! Haven't had the chance to buy a copy yet? Don't worry, you can get yours through PledgeManager! Just pledge for the Last One Standing reward above or add it onto your order of No Escape. Act fast, quantities are limited!
We are also working on multiple other games at this time, including an arena combat game with 3d movement, a Deck management adventure game, A deck building shooter, and a set collection game.
Receive a physical copy and digital print & play copy of No Escape including all unlocked stretch goals, a physical copy of the No Escape: Salvation expansion, plus a digital "You've Escaped" thank you card.
Receive a physical copy and digital print & play copy of No Escape including all unlocked stretch goals, plus a digital "You've Escaped" thank you card.
Receive a copy of Brendan McCaskell's Last One Standing.
This reward is for retailers only. Retailer verification will be required.
Receive 6 copies of No Escape. You will be able to add additional copies of the game or the Salvation expansion on the add-ons page.
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